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  • Add "Collider" and "Volume" tags to the mask objects – the "Collider" tag tells RealFlow | Cinema 4D that there is an interacting object.
  • Select the "Volume" tags. If the "Volume Mode" has not been recognited automatically set the option to "Solid Inside".

 

 

  • Reset the scene (go to thr the last frame, then back to 0). You will see that the volumes of the three remaining cubes have been used as a mask to clip the particles. This way it is possible to create complex shapes without having to model an appropriate container.

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