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RealFlow’s “Relationship Editor” is a node-based system for defining the interactions between the scene’s objects. You can establish global and exclusive connections between a scene’s elements in a flexible way without considering hierarchies. With the “Relationship Editor” you always have full control over the currently active links and it is easy to create new connections or remove and change them. Various right-click menus also support your work and provide fast access to all important functions to add new elements, change visibility, or check connections.


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The nodes in the “Relationship Editor” and RealFlow’s “Nodes” panel are synchronized and all actions you perform in the “Nodes” window will also affect the elements in the editor and vice versa. If you want to change a node’s name, for example, then you can do this either within the editor or the “Nodes” window. Of course, groups are supported as well and you can always check in the editor which elements a group contains and which connections they have. There is also a very simple rule that is valid for all nodes in your project:

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