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"Vortex" daemons can be used with soft/rigid bodies as well. With bounded versions you can add local forces and create interesting effects, such as “mini-twisters” in combination with a "Wind" daemon. This phenomenon can often be observed with leaves in autumn or sand in deserts.

 

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Affect

Particles can be affected in two ways: either by “Force” or “Velocity.” The first option applies an external force, resulting in an acceleration, while the second only modifies the velocities of the particles without introducing an additional acceleration. “Velocity” is not available for rigid or soft bodies.

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