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Courtesy of Listratov Konstantin
 

Maxwell 3 includes extensions, specific external pieces of code which allow extend the capabilities of Maxwell.

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Extension nameWhat it doesMore info...
MaxwellVolumetric.mxxCreates a volumetric media either as a constant density object, or using particle files to create smoke, fog, atmospheric haze etc.
 
MaxwellSea.mxxCreates a simulation of the ocean surfaceMaxwell Sea
MaxwellParticles.mxxRender particles as spheres from RealFlow or other particle systems in 3D applications which allow this through their SDK
Maxwell Particles
MaxwellMesher.mxxRender particles from RealFlow™, meshing the particles at render time. Ment for rendering fluids and provides sophisticated controls over the resulting fluid mesh
Maxwell Mesher
RFMeshes.mxxRender fluid meshes from RealFlow™ that have already been meshed in RealFlow™
RF Meshes
RWMeshes.mxxAllows Maxwell to render RealWave water simulation meshes already created in RealFlow™
RW Meshes
MWObjectAlembic.mxxImports an object in Alembic format, both embedded or (more interesting) using it as a referenced Alembic objectAlembic support

 

Object Modifier Extensions 

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