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Maxwell V3 has introduced the concept of material Typesmaterial Material Assistants, which use a reduced set of intuitive parameters that greatly simplify and speed up the material creation process. Material Types Assistants are SHOP nodes which can be found under Maxwell Render / Types Material Assistants in the TAB menu of the SHOP network.

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  • AGS: special transparent material useful for speeding up interior renders - see the Architectural Glass Solution (AGS) page for details.
  • Car paint: for creating multilayered paints such as metallic car paint.
  • Hair: useful for hair, fur.
  • Metal: all kinds of metals.
  • Opaque: any kind of opaque diffuse or shiny materials such as solid plastics, shiny wooden floors, concrete etc.
  • Translucent: all transparent and semi transparent materials which are translucent - plastics, marble, milk.
  • Transparent: all transparent glass and plastic materials which are not translucent - ie, they do not have sub surface scattering.

 

Info

These simplified Types materials do nothing more than simplify the UI of material creation, adjusting behind the scenes several parameters in the advanced editor - there is no difference in render quality between using Types Material Assistants or custom materials created from scratch using the advanced editor.

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