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Setting an object's bounding box to be used as a render boolean to crop other objects in the scene
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IMPORTANTKeep in mind that the cutting, just like the Z-clipping, will preserve the original lighting of the scene, so if you want to see the inside of a closed object make sure you add someĀ emitters inside it. |
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Render booleans in action
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In order to unify the look of this documentation, the screenshots in this chapter were taken from the Studio interface, so they may look slightly different in other 3D platforms. |
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