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Setting an object's bounding box to be used as a render boolean to crop other objects in the scene



Keep in mind that the cutting, just like the Z-clipping, will preserve the original lighting of the scene, so if you want to see the inside of a closed object make sure you add someĀ emitters inside it.


Render booleans in action


In order to unify the look of this documentation, the screenshots in this chapter were taken from the Studio interface, so they may look slightly different in other 3D platforms.