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This handy tool is a powerful import filter for MXS (Maxwell Scene) files: it analyses and splits the scene into its components, and lists them in a tree structure. When a MXS file is loaded, RealFlow creates references, and does not import the nodes. To finally import them, click on the green arrows.

 

The "Render Scene Manager" with an opened example scene

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Quick Start

The manager's mode of operation is straight forward:

  • Load a MXS file with the “...” button next to “Render Scene”.
  • Under “Scene” you will see a tree with the groups and nodes.
  • When "Override environment" is active RealFlow will use the → "Maxwell Scene Preferences: Settings" for the render, instead of the embedded settings from the MXS file.
  • Cameras are treated separately and must be imported with the green arrow in order to make them usable.
  • The “Materials” branch of the nodes tree lists all available shaders; available materials will be applied automatically after import.
  • “Clear All” will remove all embedded nodes.

 

If the → viewport appears to be empty switch to camera mode with the 5 key. If the scene contains more than one camera then

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The symbol bar provides the following commands listed below – changes can be made to a group's elements or individual nodes. These, and other options, are also accessible via a right-click menu:

 

 

A) Visibility

Decide, whether the node should be visible in RealFlow's viewport or not.

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