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  • From Node”. Maxwell will take the colour from the “Node” panel's “Color” parameter.
  • “From File” lets you load an external MXM material file.
  • Choose one of the predefined and ready-to-use materials.
@ Material File

This field is only available when “Material” is set to “From File”. With a click into the empty field you can load any valid MXM file.

@ Material shininess

This parameter is only available with “Material” set to “From Node”. Increasing this parameter creates stronger specular reflections and highlights. with very high settings you will get a mirror-like look and the original colour vanishes. Accepted values range from 0 to 100.

@ Material roughness

This parameter is only available with “Material” set to “From Node”. Higher settings will blur the specular highlights. Please avoid exaggerated settings. Accepted values range from 0 to 100.

Recalculate normals

When active the node's normals will be recalculated by Maxwell Render and this (normally) leads to better results in conjunction with objects and MultiBodies.

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