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  • Go to Fluid > Particles and enable "Create Thinking Particles".
  • Cinema 4D main menu > Simulate > Particle Geometry
  • Cinema 4D main menu > Simulate > Thinking Particles Settings...
  • Create a new Thinking Particles group, and drag to the fluid/rigid/elastic container's Particles > Thinking Particles field.

 

 


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  • Apply a "TurbulenceFD Emitter" tag to the "Particle Geometry" node, and add a "TurbulenceFD Container", make your settings and start the smoke/fire simulation:

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