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Now there are two options: 1. ) render the → particles as objects, e.g. spheres or 2. ) mesh the particles. Let's proceed with the second option:
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Is the mesh Ok? If yes, open Scene > Cache again and click on "Cache Meshes" to save the mesh files.
Apply a material or a shader to the mesh and render with your favorite render engine.
The rendered result with Cinema 4D's physical render engine and motion blur
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