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Code Block
languagepy
numOfCylinders       = 5
segmentMultiplicator = 10

# Add a new cylinder for every available resolution valuesdifferent resolutions and shift the new objects along the X axes 
for i in range(1, numOfCylinders + 1):
	newCylinder = scene.addCylinder(i * segmentMultiplicator, i)
	newCylinder.setParameter("Position", Vector.new(i - 1,0,0))

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Adding other objects (cube, torus, cross, capsule, etc.) works as shown above, but some objects do not offer settings for different resolutions:

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