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An object's polygon size plays an important role, because when the polygons are small you have with small polygons it is necessary to increase the domain's "Resolution" value:
- "Resolution" controls a particle's radius and with settings like 1 or 2, the distance between particles the particles is rather large.
- In the worst case, a particle's radius is bigger than the size of the polygons and then you will hardly get any particles.
- With higher "Resolution" settings the particles can be packed densely and then you will see an emission.
- Values of 100, 500, or even more are sometimes necessary, but the final value depends on the object's polygon size.
- In conjunction with vertex-based emission "Resolution" does not play any role.
Face Emission
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This mode is available under DY_Emitter > Node Params > Object Emitter > Speed:
- Click on the small checker board icon.
- A new dialogue opens where you can load a single grey-scale image map or even complete sequences.
- The particles' speed is now controlled via "Min. value" and "Max. value" of the image dialogue.
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