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An object's polygon size plays an important role, because when the polygons are small you have with small polygons it is necessary to increase the domain's "Resolution" value:

  • "Resolution" controls a particle's radius and with settings like 1 or 2, the distance between particles the particles is rather large.
  • In the worst case, a particle's radius is bigger than the size of the polygons and then you will hardly get any particles.
  • With higher "Resolution" settings the particles can be packed densely and then you will see an emission.
  • Values of 100, 500, or even more are sometimes necessary, but the final value depends on the object's polygon size.
  • In conjunction with vertex-based emission "Resolution" does not play any role.

Face Emission

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This mode is available under DY_Emitter > Node Params > Object Emitter > Speed:


Image Modified

 

  • Click on the small checker board icon.
  • A new dialogue opens where you can load a single grey-scale image map or even complete sequences.
  • The particles' speed is now controlled via "Min. value" and "Max. value" of the image dialogue.

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