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RealFlow's force-based daemons are not exclusive to fluids, but they also affect rigid and soft bodies. Very nice effects can be achieved with rigid bodies and the “DSpline” daemon: in this short tutorial we want to make 40 chocolate buttons (aka also known as “M&M” or “Smarties”) follow a given path. When the objects are attracted by the daemons's forces they will organize themselves and form a tail-like arrangement.

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All elements, except the Smarties can be added from RealFlow's “Edit” menu:

  • Add > Daemons | Camera

The Smarties can be created in your 3D software and exported as an Alembic or SD file. In RealFlow, objects are imported with

  • Ctrl/Cmd + I
  • RealFlow nodes can be moved, scaled, and rotated with the the W, R, andE keys E keys.
  • Imported objects from SD files have to be unlocked before they can be transformed with with Selected object > Node Params > Node > SD ↔ Curve
  • Viewport perspective is changed with the the 1, 2 2, 3, and 4, and 5 keys. The last key enables the camera's view. keys.
  • Shading modes are toggled with the the 7, 8, 9, and and 0 keys keys.

Preparing the Smarties Objects

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  • Drag the timeline slider to frame where the animation should start.

  • Right-click on Node Params > Node > Position > Add key to create keys for all three axes.

  • Repeat the last step for the “Look At” parameter.

  • Shift the timeline slider to the next frame and set new keys.

  • Repeat these steps for the rest of the simulation range,

  • Open Layout > Export Central

  • Look for “CAMERAS”, check “SceneCamera0” “SceneCamera01” and open its branch.

  • Check “Animation (.sd)” and/or “Alembic Animation (.abc)” to activate the camera's export resources.

  • Simulate

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