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Here a → "Waterline" emitter has been added. The particles have been snapped to the mesh with the → "Snap Foam Particles" tool. Furthermore, the amount of waterline particles has been increased with the → "MultiPoint" option:


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A Maxwell

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FIRE snapshot

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from the tutorial's result.

The Base Mesh

Before we proceed, it is important to set the (already simulated) domain to → “cache”:

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This parameter mainly depends on “@ dimension”“Dimension”, but you should start with the default settings. If the surface is flat increase the value.

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Dimension

If the level of detail is low, disable “Auto dimension” and increase this parameter. A good start is a value is around 2-3x the size of the domain's viewport plane (10 m by default).

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Wind speed

This parameter removes spiky patterns, smoothes the surfaces, and creates the typical wavy look. A value between 20 and 30 m/s works best.

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