This window provides all necessary parameters for adjusting the camera, respectively the point of view. Most values are animatable to create the desired motion and field of view changes. With imported cameras, many fields are locked, though you are still able to rotate and move them without limitations, but with the next frame or reset, all values are restored.
Visible
You can switch the viewport's camera icon on and off with this option. In order to look through a camera, press the 5 key.
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This is the abbreviation for “Field Of View” and describes the visible section of the scene in degrees. Larger values create a wider impression; small settings will narrow your view, giving more focus on a certain object. "FOV" is connected to "Focal length".
Shutter
This parameter determines for how long the camera's "sensor" will be exposed to light and it is also responsible for motion blur effects. The value is 1 / Shutter value. Higher values create darker images and shorter motion blur streaks.
F-stop
Controls the size of the aperture of the camera "lens". This parameter affects both exposure and depth of field. See → Camera page - F-stop section (Maxwell Render) for an indepth explanation.
Focal length
Here you can adjust the the physical camera "lens's" field of view (FOV) and depth of field (DOF). Both, "FOV" and "Focal length" are directly connected.
- A small focal length lens (15-24mm) is said to be a wide-angle lens; its DOF is wide too.
- A large focal length lens (80-200mm) is said to be a telephoto lens.
- Smaller settings lead to distortions.
ISO
This is the camera's light sensitivity. The lower the ISO, the more light is required to get a well-lit image. In contrast to real films/sensors, RealFlow's ISO does not add noise to the image.
Film width
The physical width of the digital sensor or film of the camera.
Film height
The physical height of the digital sensor or film of the camera.
Pixel Aspect
Width-height proportion of the pixels. Useful when the rendered image will be displayed on devices which have non-square pixels, e.g. TV sets.
Near Clip Plane
Everything that is between the camera and the near clip plane will not be visible. The plane's distance from the camera is given in metres.
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