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One of the strongest features of RealWave is that you can combine different modifiers to customize an ocean surface exactly to your needs.

  • 1 “RealWave” object


A Maxwell Render preview from a RealWave surface with combined modifiers.


Here is the nodes list:

 

  • 1 “RealWave” object


All scene elements can be added from RealFlow's “Edit” menu:

  • Add > RealWave
  • RealFlow nodes can be moved, scaled, and rotated with the W, R, and E keys.

  • Imported objects from SD files have to be unlocked before they can be transformed with Selected object > Node Params > Node > SD ↔ Curve

  • Viewport perspective is changed with the 1, 2, 3, and 4 keys.

  • Shading modes are toggled with the 7, 8, 9, and 0 keys.

The Setup

  • Add a RealWave surface (there cannot be more than one RealWave node in a scene)
  • Rescale the surface to your needs with the R key or the parameters under Node Params > Scale
  • Right-click on the “RealWave01” node and choose “Add Wave”
  • Add two “Fractal” and one “Ocean Statistical Spectrum” modifiers – they will appear under the “RealWave01” node
  • To get more details, select “RealWave01” and change resolution to 0.05 under Node Params > Realwave > Polygon size

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