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With this daemon it is possible to remove particles when a time limit is reached. Another possibility is the creation of additional particles based on a particle’s lifetime, e.g. for the creation of foam and spray.

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RealFlow Scene

In RealFlow | Cinema 4D it is possible to use multiple "Scene" trees in the same project. To link a daemon to a different scene tree drag the appropriate "Scene" node to this field.

Linked Fluids

All fluid  If there is only one container in the scene it will be linked automatically. Otherwise the connection has to be established manually.

All fluid, rigid, and elastic containers inside the drag-and-drop field will be affected by the daemon. The first fluid container in the scene is linked automatically, others have to be attached manually.

Life

This parameter sets the life-span for all particles given in seconds.

Variation

You can alter the life span to create a more random behaviour when particles are disappearing. “Variation” is quoted in seconds and accepts both negative and positive values. Be careful with very high settings, because they can create an unwanted flickering.

Split

Instead of deleting the particles you can also force the daemon to create more particles at a certain life value. The amount of split particles is specified under “# child”.

# child

Here you can define the number of child particles to be created if “Split” is set to “Yes”.