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→ Imported objects behave in exactly the same way as RealFlow’s native bodies and even multiple formats are supported.


Image Added

 

RealFlow Standard Objects Properties


Here is a table containing RealFlow’s objects and their most common attributes. The values are valid for scale 1.00. 

 

Object

Surface [ m^2 ]

Volume [ l ]

Mass [ kg ]

Coll. distance

Hemisphere

1.49

36.80

36.80

0.01

Capsule

1.52

151.11

151.11

0.01

Cone

2.45

244.91

244.91

0.02

Vase

5.87

285.34

285.34

0.02

Rocket

3.99

375.04

375.04

0.02

Sphere

3.08

505.88

505.88

0.02

Cylinder

4.56

734.73

734.73

0.02

Cube

6.00

1,000.00

1,000.00

0.02

Cube top open5.001,000.00833.330.02

Torus

19.22

4,540.89

4,540.89

0.02

Cross

30.00

7,000.00

7,000.00

0.06

Plane

100.00

N/A

55,555.56

0.02

NullN/AN/AN/AN/A

MulitBodies

MultiBodies are internally grouped objects. This means that the MultiBody's objects are treated as a single node in the → “Nodes” and → “Relationship Editor”, but in the viewport you can see the individual objects. Typical examples are → fragmented objects or → object arrays:

  • You do not have access to these individual objects via a MultiBody's → "Node Params" panel – your changes will be applied to all included nodes.
  • The objects' basic properties are listed under File > Summary Info...
  • If you want to perform per-object changes right-click on the MultiBody under "Nodes" and choose → "Spreadsheet".

 

To learn more about MultiBodies and their features please go to → "Caronte - MultiBodies".

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