The "RF SD Importer" loads RealFlow SD scene files. A SD file contains camera, object parameters, and animation data. The camera can be loaded separately from the objects. When an object SD file is selected the number of available objects and the name of the first two objects are listed in a read-only field. When an object with the same name already exists in the scene, the animation will be applied to it from the SD file. The plugin can add objects from your local hard disk automatically, or create missing objects on import. In the second latter case, LWO object files are generated for each object and written to selected folder. The user can define whether to load the objects with or without texture information.
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