RELEASE DATE: Thu, 14 NOV 2019
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Random procedural textures are faster
Known Issues
Wrong data issues with TIFF images and LZW compression in Linux platforms (including Maxwell Cloud nodes).
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Crash when consecutive renders with different resolutions are done with multi-GPU.
Changing materials with GPU Fire on instances can mess material assignations.
Known Issues
Dielectrics materials don’t behave as intended in some scenes.
Some channels (alpha, material, object, position, z-buffer) may show artifacts.
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Crash on UI numeric fields in OSX (this caused crashes when minimizing some panels and in different other situations).
Downloading gallery materials to a blank scene with default settings did not work.
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