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All scene elements can be added from RealFlow's “Edit” menu:
- Add > Emitters | Objects | Daemons
RealFlow nodes can be moved, scaled, and rotated with
thethe W, R,
andand E
keyskeys.
Imported objects from SD files have to be unlocked before they can be transformed
withwith Selected object > Node Params > Node > SD ↔ Curve
Viewport perspective is changed with
thethe 1, 2, 3,
andand 4
keyskeys.
Shading modes are toggled with
thethe 7, 8, 9,
andand 0
keyskeys.
The Setup
- Start with the “Sphere” and “Cylinder” nodes, and arrange them randomly.
- Change the cylinder's length to a value around 4.
- The “Cube” node serves as a ground object.
- Add a “Linear” emitter and rotate it by 90 degrees so that its emission direction is parallel to the X axis.
- Linear01 > Linear > Height > 10.0 (or greater)
- Linear01 > Linear > Length > 32.05
The “Elastics” Type Parameters
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