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"Cohesion" is a force of attraction between nearby particles. With particle streams you will get a look similar to toothpaste or thick paint coming out of a tube. Any value between 0 ans 1 is accepted. The substeps and iterations settings in RealFlowthe "Scene" node's → "Simulation OptionsSolver" tab influence how this parameter acts on the particles.

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Compute Vorticity

Vorticity hardly contributes to a fluid's behaviour and is therefore channel computation is disabled by default to improve performance. Activate this option before the simulation starts if you need it for → filtering or shading purposes.

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