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Choose a falloff shape to restrict the forces.
Invert
By default the falloff goes from the gizmo's inner grid to the outer bounding volume, but it can be inverted with this option.
Visible
Toggle the viewport gizmo's visibility.
Weight
Size
Scale the viewport gizmo's yellow bounding box in X, Y, and Z direction.
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- With 0%, there is no falloff and the force forces act with equal strength inside the entire yellow box.
- Values greater than 0% create a zone with force decreasing from the outside to the inside.
- Inside the red box the forces have full strength.
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You can choose from several predefined falloff functions ("Inverse Cubic" is the fastest option) or draw a spline for a fully customized falloff.
Clamped
Spline
When "Falloff Function" is set to "Spline you will be able to draw a custom falloff curve here. To
- add a control point Ctrl/Cmd + left-click onto the canvas
- move point drag it with the mouse (left mouse button)
- delete a point, select it and hit Del.
Spline Animation Speed