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Please note that only some daemons provide a "Falloff panel" and this is the parameter set you see when "Falloff" is set to a specific shape from the dropdown menu:

 

Note
The following parameters are native Cinema 4D features and have been adapted for RealFlow | Cinema 4D's daemons. You can find further information in the Cinema 4D manual/help.
Shape

Choose a falloff shape to restrict the forces.

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Toggle the viewport gizmo's visibility.

Weight

"Weight" does not have any influence on RealFlow | Cinema 4D daemons, because it is a true Cinema 4D feature and mainly used in conjunction with MoGraph effectors.

Size

Scale the viewport gizmo's yellow bounding box in X, Y, and Z direction.

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Scale the entire bounding box including the daemon's falloff zone.

Offset

Displace the bounding box from its pivot point in From the Cinema 4D manual:

This is where you can define the daemon's offset in the X, Y , or Z directionand Z directions. This is important for the fields of influence which work towards a center point. The field of influence will then work towards this center point (which may have been moved via "Offset").

Falloff

The falloff zone is the volume between the viewport gizmo's red and yellow boxes:

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You can choose from several predefined falloff functions ("Inverse Cubic" is the fastest option) or draw a spline for a fully customized falloff.

Clamped

From the Cinema 4D manual:

Normally, the falloff value lies between 0 and 1. This setting is acceptable but tere are times, though, when you want to define larger values, independent of the "Falloff" value. To do so, deactivate the option and the resulting effect within the effective falloff will be increased dramatically.

Spline

When "Falloff Function" is set to "Spline you will be able to draw a custom falloff curve here. To

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