With this daemon it is possible to create, customize, and fine-tune crown splashes. This kind of splash can normally be observed when a drop of water is falling onto a water surface. First you will see a ring rising. Due to the fluid's surface tension, the “edges” are contracting and forming small drops. These effects create the typical crown-shaped look. A few tips and notes
- Create a sufficient amount of initial particles. The more particles, the better the splash.
- If the splash looks torn increase “Crown width”. This helps to attract more particles and make the splash “thicker”.
- The "Crown" daemon has an internal hole-filling ("Sheeter") function that prevents the fluid from being torn.
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Linked Fluids
All fluid containers inside the drag-and-drop field will be affected by the daemon. The first fluid container in the scene is linked automatically, others have to be attached manually.
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