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Note
The vorticity, age, and weights Some parameters and channels are available in RealFlow | Cinema 4D 2.1 and will be released soon.

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Render an image to see the effect – a preview is not possible. If the result does not meet your expectations increase or decrease Mesh > Channels > Channel name > Min and Max values, and change "Smoothing Scale Length" to blur the vertex maps.

All mesh areas with channel values

  • smaller than "Min will be rendered with the same material colour – here: blue
  • greater than "Max" will be rendered with the same material colour: here: white.

If you are not sure which values to enter enable the channel's "Auto" mode and you will see the current lowest and highest values. These values can be used as a references. Alternatively you can use the "Auto" mode as well.

"Smoothing Scale Length" ranges between 0 and 1 (0 = no smoothing, 10 = maximum) and helps to avoid flicker and improve the transition between th colours/materials.