This daemon creates a force field along a customizable path. Here is how to create and edit such a daemon:
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In RealFlow | Cinema 4D it is possible to use multiple "Scene" trees in the same project. To link a daemon to a different scene tree drag the appropriate "Scene" node to this field.
Links
All fluid, rigid, and elastic containers inside the drag-and-drop field will be affected by the daemon. If there is only one container in the scene it will be linked automatically. Otherwise the connection has to be established manually.
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Here you can enter a global multiplier for the individual control pointscircles' “Vortex” values. Positive values create a clockwise rotation, negative settings create a counter-clockwise rotation around the spline's path.
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Here you can enter a global multiplier for the individual control pointscircles' “Axial” values. Positive values create an attraction effect towards the spline, negative settings create a repulsion.
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Here you can enter a global multiplier for the individual control pointscircles' “Radial” values. Positive values create an attraction to the spline's control pointscircles, negative settings create a repulsion effect.
Control
Add Control Circle
Add a new control circle.
Default
Reset all the existing control circles nodes attached to the spline emitter to default values.
Reset
Remove al existing control circles and create a new ones with default values.
Helper
When active, the spline's force field is displayed as green circles around the spline. This is the area, where particles will be affected.
Spline Control Circles Nodes
Here it is possible to browse through the individual control points circles and edit them separately. All values will be multiplied with the associated "Strength" settings from above, for example.:
Total axial force = Axial Strength * Axial
Add
Add a new control point after the selected control point.
Delete
Delete the selected control point.
Previous | Next
Click on these buttons for selecting the previous or next control point.
Offset
You can change the selected a control pointcircle's position on the spline with this value, e.g.
- 0.0. The control point circle is moved to the spline's start.
- 0.5. The control point circle is moved to the spline's midpoint.
- 1.0. The control point circle is moved to the spline's end.
Vortex
Set the control pointcircle's individual vortex strength. Positive values create a clockwise rotation, negative settings create a counter-clockwise rotation around the spline's path.
Axial
Set the control pointcircle's individual axial strength. Positive values create an attraction effect towards the spline, negative settings create a repulsion.
Radial
Set the control pointcircle's individual axial strength. Positive values create an attraction to the spline's control pointcircle, negative settings create a repulsion effect.
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The circle around a control point indicates the forces' scope or radius. Only particles inside a circle (or better: sphere) will be affected. The circle's size can be controlled with the yellow dot in the viewport as well.
Helper
When active, the spline's force field is displayed as green circles around the spline. This is the area, where particles will be affected.