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It is applied as an extension object (i.e. in Studio, you can load it on Object>Create Extension Object>RFMeshes. On the supported plugins, its location depends on each 3D platform interface). 

Parameters

These are the parameters to control the rendering of the particle cloud: 

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  • RFMesh File: Path to the .BIN mesh file 
  • MB Factor: Multiplier for the original motion blur value. 
  • Shutter 1/s: Shutter speed indicated in the fluid simulation. 
  • Smooth Normals: Enable this option when you want your mesh to look smooth regarding certain angle. 
  • Smooth Angle: Define the angle below which the normals are interpolated, resulting on an smooth look.