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It is applied as an extension object (i.e. in Studio, you can load it on Object>Create Extension Object>RFMeshes. In the supported plugins, its location depends on each 3D platforms interface).
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RealFlow fluid simulation rendered with Maxwell Render. Created by UglyKids (Daniel Hennies) |
Parameters
These are the parameters to control the rendering of the particle cloud:
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- RFMesh File: Path to the .BIN mesh file
- MB Factor: Multiplier for the original motion blur value.
- Shutter 1/s: Shutter speed indicated in the fluid simulation.
- Smooth Normals: Enable this option when you want your mesh to look smooth regarding certain angle.
- Smooth Angle: Define the angle below which the normals are interpolated, resulting on an smooth look.