2.7.6 - October 16th, 2012
- added support for custom bokeh
- added support for PXY files in the particle loader object
- added render flags on the MXS Reference and RFRK objects
- added support for the "3D RealFlow" displacement type
- fixed: the adaptive precision checkbox is disabled when the displacement type is set to anything other than on the fly
- fixed: wrong grass blade positions in the viewport if the global scale was different than 1.0
- fixed: changing color sliders didn't refresh FIRE in XSI 2013
- fixed: changing grass properties didn't refresh FIRE
- fixed: animated textures did not work when exporting MXS files through File/Export
- fixed: wrong orientation for cameras with no interest point
- fixed: wrong object positions in the render when instancing groups with ICE
- fixed: the hierarchy mode of the ICE instance shape node was not taken into account
2.7.3
- added support for grass
- maximum sequence files for RFRK mesher increased to 20
- added support for negative frame offsets in RFRK objects
- RFRK objects and MXS references can be instanced
- fixed: wrong viewport position for MXS references which had non-zero pivots
- fixed: the opaque alpha setting was not exported
- fixed: bad handling for global scale factor for MXS references
- fixed: deleted sequences were still exported to the RFRK mesher (as empty)
- fixed: crash in case any of the plug-in nodes didn't register correctly
- fixed: the MultiLight read back dialog contained wrong values after it was displayed the second time during a session 2.6.14
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