2.7.3
- added support for grass
- maximum sequence files for RFRK mesher increased to 20
- added support for negative frame offsets in RFRK objects
- RFRK objects and MXS references can be instanced
- fixed: wrong viewport position for MXS references which had non-zero pivots
- fixed: the opaque alpha setting was not exported
- fixed: bad handling for global scale factor for MXS references
- fixed: deleted sequences were still exported to the RFRK mesher (as empty)
- fixed: crash in case any of the plug-in nodes didn't register correctly
- fixed: the MultiLight read back dialog contained wrong values after it was displayed the second time during a session 2.6.14
2.6.14
- added RFRK primitives: mesh and particles
- added support for MXS references
- set default camera shutter speed to 1/750 seconds
- fixed: image adjustments were not imported when loading a MXM file
- fixed: scene not cleared between frames when exporting an animation
- fixed: ICE strands were exported incorrectly
- fixed: animated textures did not work
...
- new motion blur system
- emitter, camera and environment changes from Multilight can be brought back to the scene
- new displacement settings
- new render options: sharpness, HDTV color space, positions and normals render channels, HDR layer state, sun settings
- hair is rendered as procedural cones
- particle systems can be rendered as procedural spheres
- the output image format and bit depth can be specified individually for each render channel
- new IES intensity parameter