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E1: Resource Could Not be Found
ERROR | Resource E1 | Resource Mngr | File Status | ERROR: File on previous line NOT FOUND at existing path or in search locations
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E2: Can't Write Bitmap
ERROR | E2 | Material Translator | Export Embedded Bitmap | <Color, Transparency, Bump> bitmap used in <material> not found; FAILURE Writing <image> to disk.
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- Select the Material in the Materials palette.
- In the Material Parameters palette, select the 'Shaded' representation, then appropriate channel tab (Color, Transparency, or Bump)
- Click on the folder icon, then select the image resource from your file system again (even if you already see the correct file and thumbnail image displayed)
E3: Object Error
ERROR | E3 | EditObjectAttributes | Object | <object> <Layer Path> <Group Path>
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- Use formZ's Select by Criteria palette and search for objects with [ERR] in their names. (The Maxwell plugin adds the [ERR] text so you can easily locate problematic objects. You can both disable this feature, and remove the error tags, if you wish.)
- Select formZ's Map Texture tool. Click anywhere in the modeling window to remap the problematic objects.
- If the error still occurs after this step, try formZ's Object Doctor tool on the objects.
- If the error still occurs after this step, ghost the objects so they won't be considered for export.
E4: Licensing Error
ERROR | E4 | Maxwell | Licensing | Error..
- If The Maxwell Render Suite is not installed, do a full installation.
- If you are trying out Maxwell for the first time, you will need to acquire a demo license.
- If you are using a demo license, it may have expired.
- If you have recently purchased Maxwell, you will need to license it.
- If you have a floating license, the license server may not be able to access it. See Floating Licenses and License Manager Troubleshooting.
Warning Codes and Solutions
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W1: Resource Could Not be Found
WARNING | Resource W1 | Resource Mngr | File Status | File on previous line NOT FOUND at existing path or in search locations
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W2: Outdated Material Hints
WARNING | Material| W2 | Material Translator | Version | Not using current Material Hints. This may result in increased noise and render times.
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W3: Non-Safe Characters
WARNING | W3 | Resource Mngr | File Status | File path on previous line contains non-safe characters...
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W4: Extension Missing
WARNING | W4 | Extensions | <Grass, Scatter, etc.> | Missing
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W5: Emitter on Face
WARNING | EditObjectAttributes| W5 | EditObjectAttributes | Object | Emitter applied to face; not supported: <object name, layer, and group information>
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- If emitter was applied by mistake, select the object with the Pick Tool. In Tool Options, Attributes tab, select a new Material from the swatch flyout menu. This will delete any face-level emitter assignments.
OR - If intentional, Pick only the emitter faces, then select the Unstitch tool and click anywhere to detach them from the rest of the object. The resulting independent objects will render as expected.
W6: Scale Model
WARNING | Scene| W6 | Scene | Model Scale Enabled | Use of Model Scale feature may result in inaccurate materials and lighting.
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