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This option automatically removes the overlapped instances to ensure a distribution without collisions or overlaps.
Center |
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Enabling the Remove Overlapped option (left) ensures none of the instances are overlapping in the final distribution (right) |
Scale parameters
Scale X, Y and Z
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Warning |
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A note on memory consumption It is important to be aware of the RAM consumption when generating replicas of objects automatically, otherwise it is easy to produce much more objects than your computer can handle - for instance, if you have an object (i.e. a tree) composed of 8000 objects and use MaxwellScatter to distribute 27000 replicas of the tree object across a landscape, internally the system must generate more than 216 million objects, which can hang your computer if you don't have enough RAM . If instead the tree object is merged and left as just 25 objects, the system can handle the scene without problems and the result will be the same. |