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A quick look to the Pixar OpenSubdiv modifier and its parameters |
Parameters
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The Subdivision modifier panel in Studio |
Level
Indicates the number of iterative subdivisions of the object.
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When set to 0, the polygon is divided evenly at the middle of its length. A higher value approximates the new edge to the original edge, concentrating the subdivision near the edge. This setting is useful to preserve the original shape.
Smooth Angle