RealFlow’s “Relationship Editor” is a node-based system for defining the interactions between the scene’s nodes. The main purpose is to establish global and exclusive connections between a scene’s nodes.
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To avoid automatic linking, disable Edit > Add > Add to Default Hub.
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Example B
Here, the particles of the three Dyverso domains are able to interact with each other and the "Cube01" object.
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- To remove a link, click on it and hit the Del key.
- To establish a new link, hold Ctrl/Cmd pressed and draw a new line between two icons. RealFlow will indicate if a connection is valid or not.
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Example C
Scene nodes can also be connected directly without a hub. In the image below, the domains, meshes, objects, and daemons build separate groups and are not able to interact.
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Example D
This example is almost identical with C, but the common "Gravity" daemon will be acting on the two domains, while the other connections are still exclusive.