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Please take a look at the → “Maxwell View and Render” chapters for more information about our built-in render engine.

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Mesh Range color

These colours will be mapped to the channel's data in order to render differences in velocity, vorticity, etc. (see "UV channel"):

  • It is possible to customize the gradient, add additional colours, shift the colours' weights and distribution, and work with RGBA or HSV values: click on “+” for more options.
  • Please also take a look at → “Quick Start Workflows - Colour Gradients” to learn how to work with this tool.

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