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Please take a look at the → “Maxwell Render” chapters for more information about our built-in render engine.

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Multipoint

With this option RealFlow adds new particles at render time to boost spray and foam clouds. The value determines the number of extra particles that will be created per existing particle. An example:

  • Let's say you have a low-resolution fluid simulation with 50,000 particles.
  • Now you enter a value of 10 and RealFlow will add 10 x 50,000 new particles to the render.
  • Please visit the → “Quick Start Tutorials - Foam Rendering” where you will learn how to use the “MultiPoint” feature.

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