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This field is only available when “Material” is set to “From File”. With a click into the empty field you can load any valid MXM file.
UV channel
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Particle attributes like velocity can be rendered:
- Choose an appropriate channel from the drop-down menu.
- Adjust the channel's colours with the "Particle range color" → gradient and the "Min | Max range" values under → "Display".
- Start the render, e.g. with → "Maxwell Interactive" ("FIRE" button in the "Render" shelf).
- Here you will find a complete workflow description: → "Quick Start Workflows - How to Render Channel Data".
Multipoint
With this option RealFlow adds new particles at render time to boost spray and foam clouds. The value determines the number of extra particles that will be created per existing particle. An example:
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