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  • 1 “Cube” object serving as a ground node
  • 1 “Sphere” emitter
  • 1 “Gravity” daemon
  • 1 “k Volume” daemon
  • 1 “Crown” daemon

All scene elements can be added from RealFlow's shelves:

  • Standard - Particles | Daemons | Objects
  • RealFlow nodes can be moved, scaled, and rotated with the WR, and E keys.

  • Imported objects from SD files have to be unlocked before they can be transformed with Selected object > Node Params > Node > SD ↔ Curve

  • Viewport perspective is changed with the 123, and 4 keys.

  • Shading modes are toggled with the 789, and 0 keys.

The Initial State Setup

Let's start with the creation of a nice splash and an initial state. Please follow these steps:

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