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Please take a look at the → “Maxwell Render” “Maxwell Render” chapters for more information about our built-in render engine.
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- Let's say you have a low-resolution fluid simulation with 50,000 particles.
- Now you enter a value of 10 and RealFlow will add 10 x 50,000 new particles to the render.
- Please visit the → “RW Object Splash & “Quick Start Tutorials - Foam Rendering (Part 3)” where you will learn how to use the “MultiPoint” feature.
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