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- Display shelf > OpenGL Preview
- RealFlow will go through the given playback range, load the simulation data, and record each frame to disk.
- Once the frames have been recorded they are assembled and shown in the → “Movie Player”“Movie Player”.
The OpenGL preview icon.
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- The preview size corresponds directly with the size of the viewport window.
- You can decide whether the images are taken at simulation time or during playback.
- When the screenshots are taken the perspective should not be changed, because you will see these changes in the final preview.
- Screenshot previews are not assembled automatically, but it is possible to load them with the → “Movie Player”“Movie Player”.
Screenshot previews are configured in the same way as described under “OpenGL Previews” above – except preview size.
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- The size of the rendered images is controlled with the camera's “Width” and “Height” parameters.
- If desired, adjust the playback range with the timeline (see timeline image “Open GL Previews”above).
- Materials can be applied manually for every node under Node Params > Maxwell Render > Material.
- Lighting, image quality, sampling level etc. are adjusted under Display shelf > Maxwell Scene Preferences.
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