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  • Display shelf > OpenGL Preview
  • RealFlow will go through the given playback range, load the simulation data, and record each frame to disk.
  • Once the frames have been recorded they are assembled and shown in the → “Movie Player”Movie Player.


The OpenGL preview icon.

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  • The preview size corresponds directly with the size of the viewport window.
  • You can decide whether the images are taken at simulation time or during playback.
  • When the screenshots are taken the perspective should not be changed, because you will see these changes in the final preview.
  • Screenshot previews are not assembled automatically, but it is possible to load them with the → “Movie Player”Movie Player.

Screenshot previews are configured in the same way as described under “OpenGL Previews” above – except preview size.

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  • The size of the rendered images is controlled with the camera's “Width” and “Height” parameters.
  • If desired, adjust the playback range with the timeline (see timeline image “Open GL Previews”above).
  • Materials can be applied manually for every node under Node Params > Maxwell Render > Material.
  • Lighting, image quality, sampling level etc. are adjusted under Display shelf > Maxwell Scene Preferences.

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