The “Relationship Editor” window can be opened from the “Layout” menu or with the F5 key. Since it will be a central part of your work with RealFlow, we recommend adding the window to your GUI layout (please go to _LINK_ for more information about how to create a custom layout). Of course, RealFlow also supports dual-screen layouts and you can move the editor to a separate monitor as well. This is actually a very good idea, because with complex scenes, it is better to have more space where you can arrange and group your nodes.
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The colours indicate the node type:
White | Hybrido nodes including all emitters, mist, IDOCs and Hubs |
Blue | Particle emitters and RealWave surfaces |
Red | Daemons |
Yellow | Objects including imported nodes |
Green | Meshes |
Grey | Hubs and cameras including imported cameras |
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To zoom and pan the viewport or set the focus on particular nodes, the editor offers a wide variety of possibilities:
Zoom | MMW or Alt + RMB + mouse drag |
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Panning | Alt + LMB or MMB + mouse drag |
Area panning | Move light-grey rectangle in the navigator |
Activate navigator | Zoom in until the navigator appears |
Deactivate navigator | Zoom out until the navigator disappears |
Centre on position | RMB/LMB + double click |
The “Relationship Editor” does not support drag-and-drop actions between the viewport, the “Nodes” panel and the canvas. The reason is that all windows are equitable: when you remove a node from the viewport it will also be deleted from the “Nodes” panel and the “Relationship Editor”. When you add a new object inside the “Nodes” panel it will simultaneously appear in the editor and the viewport. It is not possible to selectively add or remove a node to/from one of the windows.
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