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If you have loaded a BIN file sequence you will discover that the plugin object carries three vertex map tags, named “RF_Mesh_Speed[XYZ]”. These tags contain the mesh's velocity information split in the speed vector's spatial directions. With a MD sequence you might see even more tags depending on the exported channels. In the “How ooto...?” section you will learn how to work with these tags, connect them to materials, and influence their opacity.
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