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Add this script to a "Batch Script" editor (F10) and execute it with Script > Run.
The script loos looks for daemons in the scene and groups them under a new "Daemon_Group" node:
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daemons = scene.getDaemons() group = scene.addGroup() group.setName("Daemon_Group") for entry in daemons: group.add(entry.getName()) |
Hiding and Showing Nodes
Add this script to a "Batch Script" editor (F10) and execute it with Script > Run.
The script changes a node selection's visibility to hidden:
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nodeSelection = scene.getSelectedNodes()
for entry in nodeSelection:
entry.setParameter("Visible", False) # make the nodes visible again with ("Visible", True) |
Simulation States
Add this script to a "Batch Script" editor (F10) and execute it with Script > Run.
The script sets the nodes from the "Rigid_Bodies" group to inactive:
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group = scene.getGroup("Rigid_Bodies")
groupNodes = group.getNodes()
for entry in groupNodes:
entry.setParameter("Simulation", "Inactive") |