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  • The bump map and the normal map were being affected by geometry’s transformations in some situations.

  • Crash computing denoised image in intermediate steps during render.

  • Launching a render with CPU, stopping, changing to GPU and restarting produced an error when starting the voxelization.

  • The RLM could not be installed on MacOS Catalina.

  • The Random Color procedural texture always returned the same color if the object ID color saturation was 255.

  • The command line parameter -mintime was not only setting a minimum time between each time Maxwell saved output images to disk but was forcing a maximum time too.

  • Xrite AxF materials could produce a crash on MacOS.

  • Maxwell CPU failed to render correctly texture channels higher than 0 if channel 0 was not used.

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  • Wrong data issues with TIFF images and LZW compression in Linux platforms (including Maxwell Cloud nodes).

  • MaxwellScatter extension removes MaxwellScatter extension from the scattered objects (if they have).

  • On Mac, Xrite AxF materials make Maxwell close if they are used in the scene.

Maxwell GPU

New features

  • Benchwell tool.

  • Coatings are now supported in the GPU engine.

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