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The bump map and the normal map were being affected by geometry’s transformations in some situations.
Crash computing denoised image in intermediate steps during render.
Launching a render with CPU, stopping, changing to GPU and restarting produced an error when starting the voxelization.
The RLM could not be installed on MacOS Catalina.
The Random Color procedural texture always returned the same color if the object ID color saturation was 255.
The command line parameter -mintime was not only setting a minimum time between each time Maxwell saved output images to disk but was forcing a maximum time too.
Xrite AxF materials could produce a crash on MacOS.
Maxwell CPU failed to render correctly texture channels higher than 0 if channel 0 was not used.
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Wrong data issues with TIFF images and LZW compression in Linux platforms (including Maxwell Cloud nodes).
MaxwellScatter extension removes MaxwellScatter extension from the scattered objects (if they have).
On Mac, Xrite AxF materials make Maxwell close if they are used in the scene.
Maxwell GPU
New features
Benchwell tool.
Coatings are now supported in the GPU engine.
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