Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 8 Next »

 

Please note that plugins may have a slightly different parameter structure and some parameters may not appear. This list is built from the structure found in Maxwell Studio (Camera Parameters panel).

Type

Parameter name

What it controls

Projection

Set the camera to a 3D perspective view, or any of the orthographic 2D views available. In Studio you can also change the projection from the top menu in a viewport panel (3D, F, B, L, R, T, D)

Hidden

Camera will be hidden in the viewport. Useful when you have many cameras in your scene and the view gets cluttered

Locked

Locking the camera will prevent any accidental changes in camera position and settings. You cannot navigate in the viewport using a locked camera, only view your scene through it.

Coordinates

Parameter name

What it controls

Camera Position:

X, Y, Z world coordinates of the location of the camera.

Target:

X, Y, Z world coordinates of the target of the camera.

Focal Distance:

Distance from the camera to the camera target. The camera target represents the point where your render will be in perfect focus.

Roll Angle:

Rolling angle of the camera (in degrees).

Optics

Parameter name

What it controls

Focal length

 

 

 

 

 

 

 

 

 

Unknown macro: {related-content}
  • No labels