All of RealFlow's available node parameters are accessible through scripting – values can be read and set. The concept behind parameter manipulation is the same for all node types:
- Specify, the node you want to change.
- To read a value, get the parameter through its name.
- To set a value, address the parameter through its name and specify the new value.
In pseudo-code, the common instructions are:
sceneNode = scene.getNodeType("node_name") sceneNode.setParameter("parameter_name") sceneNode.setParameter("parameter_name", value)
getNodeType()
has to be substituted through a node-specific command, e.g.get_DY_Domain("DY_"), getObject("Sphere01"), getDaemon("Drag_Force01")
, etc.parameter_name
is the name of the parameter as shown in the node's "Node Params" panel, for example"Strength", "Visibility", "Dynamics", "Velocity"
, and so on.value
depends on the node's parameter type. Values can vectors, integers, strings, floats, or Booleans (True
orFalse
). Strings have to be written in quotes, e.g."Active rigid body"
Examples:
gravityDaemon = scene.getDaemon("Gravity01") capsuleObject = scene.getObject("Capsule01") hybridoEmitter = scene.get_HY_Emitter("HY_Emitter01") sceneCamera = scene.getCamera("SceneCamera01") gravityDaemon.setParameter("Strength", 3.6) # Float capsuleObject.setParameter("Dynamics", "Soft body") # String hybridoEmitter.setParameter("Visibility", False) # Boolean sceneCamera.setParameter("Width", 1280) # Integer