The script calculates the average velocities of a scene's active rigid bodies for each frame of a simulation and prints out the result:
Initializing the Objects
Add the script to Simulation Flow (Ctrl/Cmd + F2) > SimulationPre.
objects = scene.getObjects() activeObjects = [] for entry in objects: dynamicsMode = entry.getParameter("Dynamics") activeObjects.append(entry) # The global variable is necessary to transfer the active objects from "SimulationPre" to "FramesPost". scene.setGlobalVariableValue("activeObjects", activeObjects)
Calculating the Velocity
Add the script to Simulation Flow (Ctrl/Cmd + F2) > FramesPost.
The output is formatted ("%.2f" % averageVelocity
) and clips the result to two digits, e.g. 3.67 instead of 3.671472813
activeObjects = scene.getGlobalVariableValue("activeObjects") numOfObjects = len(activeObjects) objectVelocity = 0.0 for entry in activeObjects: objectVelocity += entry.getVelocity().module() averageVelocity = objectVelocity / numOfObjects scene.message("The average velocity is "+str("%.2f" % averageVelocity)+" m/s")