This extension imports a fluid mesh obtained from a particle simulation and already meshed in RealFlow™ in .BIN format, and allows Maxwell Render to render it.
It is applied as an extension object (i.e. in Studio, you can load it on Object>Create Extension Object>RFMeshes. In the supported plugins, its location depends on each 3D platforms interface).
Image courtesy of FISK Imaging (www.fisk-imaging.com)
Parameters
These are the parameters to control the rendering of the particle cloud:
- RFMesh File: Path to the .BIN mesh file
- MB Factor: Multiplier for the original motion blur value.
- Shutter 1/s: Shutter speed indicated in the fluid simulation.
- Smooth Normals: Enable this option when you want your mesh to look smooth regarding certain angle.
- Smooth Angle: Define the angle below which the normals are interpolated, resulting on an smooth look.