Please note that plugins may have a slightly different parameter structure and some parameters may not appear. This list is built from the structure found in Maxwell Studio (Camera Parameters panel).
Type
Parameter name |
What it controls |
---|---|
Projection |
Set the camera to a 3D perspective view, or any of the orthographic 2D views available. In Studio you can also change the projection from the top menu in a viewport panel (3D, F, B, L, R, T, D) |
Hidden |
Camera will be hidden in the viewport. Useful when you have many cameras in your scene and the view gets cluttered |
Locked |
Locking the camera will prevent any accidental changes in camera position and settings. You cannot navigate in the viewport using a locked camera, only view your scene through it. |
Coordinates
Parameter name |
What it controls |
---|---|
Camera Position: |
X, Y, Z world coordinates of the camera. |
Target Position: |
X, Y, Z world coordinates of the camera target. |
Target Distance: |
Distance from the camera to the camera target. The camera target represents the point where your render will be in perfect focus. Changing this parameter will move the camera target closer or farther away from the camera |
Roll Angle: |
Rolling angle of the camera (in degrees). |
Optics
Parameter name |
What it controls |
---|---|
Focal length |
|
|
|
|
|
|
|
|
|